Qube was designed to die….
As the cheerful childhood NPC companion who helps the [Player] learn the world during the start of the game, it was only natural that the big bad would kill her at the end of the tutorial, kick-starting the [Player] on a quest for vengeance.
The only thing is, no one told her that…. And this particular [Player] doesn’t like to play by the rules. Being a chaos-loving gremlin, he glitches her out of her programming loop and drags her on various adventures. They’ll grapple with friendly sharktopuses, evil emperors, and what it means to be a person.
On the way, they pick up equally unlikely party members, with Qube breaking the world in increasingly strange ways as she seeks to be the very best companion ever.
All the while, Qube herself slowly realizes that her reality is not quite what it seems….
Experience the start of a GameLit/LitRPG series about an NPC freed of its programming loop and brought along on a player’s journey of adventure and power progression. A loving parody of old-school games, Dungeons and Dragons, and every player who has ever thought, “What happens if I do this?”
Customers say
Customers find the book well-written and unique, with one mentioning how it seamlessly incorporates gaming tropes. They laugh out loud multiple times while reading, and one customer notes it feels like an old-school RPG experience. Customers appreciate the character development, with one review highlighting the interesting perspective character, and they find the book heartwarming, with one describing it as charming.
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